ESCAPING THE 9-5

A message from Kylie Rose, founder and Game Master for Dicescape.

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Dicescape's origin story began with my escape plan from a mundane life...

After getting a business degree and dabbling in business development and marketing for a while, I found myself bored. I had followed the plan and reached the goals laid out by our culture and yet why wasn't I satisfied? I was happily married, had a good job, and everything material I wanted. After my quarter-life crisis calmed, I realized I felt disconnected from my creative side. We made the decision to move West, so I could go back to school for Film. It was around this time, my partner started following her passion as a career. Watching her journey led me to question what my true passions were. After some soul-searching and many film projects, I decided my passion was in storytelling. 

During my time in Film school, I started to dabble again with content on TTRPGs. I felt myself hooked immediately. Within a few months of reading every book I could get my hands on, I launched my first D&D homebrew game with a group of friends I had met in my travels across the country. The World of Semperviren was brought to life by this first campaign. Over the course of the year, I built my world and gained confidence and knowledge that made me just delusional enough to put myself out there as a professional GM. Within a year, I saw the birth of 7 long-term campaigns set in Semperviren and beyond. I quit my 9-5 and became a full-time GM. The uplifting community I found with my players brought me to explore what other options the TTRPG industry had for me to explore narratively. 

I discovered Candela Obscura and felt instantly connected to magical realism. One of my hold-ups with D&D was that I felt the rules can sometimes kill otherwise awesome roleplay opportunities. Candela Obscura's style felt like a perfect fit. I decided even before the full release that I wanted to form a TTRPG narrative podcast using this system. With the help of my exceptional players, the first season of Streets of Nevermore is launching in November 2023.

Dicescape. Escape the mundane. 

To hear more about what players are saying about GM Kylie Rose’s games visit their profile on Start.Playing for a list of Player Reviews.

At Dicescape, we understand that life's routines and responsibilities can often feel overwhelming, leaving little room for the spark of creativity and the thrill of adventure. That's why we've dedicated ourselves to crafting immersive and captivating stories by utilizing the power of tabletop roleplaying games (TTRPGs) that serve as a gateway to boundless worlds of imagination, exploration, and camaraderie.

OUR

VISION

At the heart of Dicescape is the vision to provide an avenue for individuals to break free from the confines of their day-to-day lives and step into realms limited only by the boundaries of their imagination. We believe that TTRPGs offer a unique opportunity to escape the mundane and embark on heroic quests, epic battles, and enigmatic mysteries alongside friends, fostering connections and creating memories that last a lifetime.

our

Games

Dicescape offers a diverse range of meticulously crafted TTRPGs that cater to both seasoned adventurers and those taking their first steps into the world of roleplaying. Whether it's traversing the treacherous landscapes of a fantasy realm, delving into the shadows of a noir-infused cosmic horror mystery, exploring the halls of a magical university or exploring the uncharted reaches of space, our games provide an unparalleled avenue for self-expression and storytelling.